Senin, 14 Maret 2011

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Intel buys 4G LTE firm SySDSoft in Egypt

Posted: 14 Mar 2011 08:42 AM PDT

Intel said today it has bought most of the assets of Cairo-based SySDSoft as part of an effort to move into 4G LTE communications.

Terms of the deal were not disclosed. The move is a shift for Intel, which has long supported WiMax as a strategic effort in high-speed, long-range wireless internet. But 4G LTE has caught hold and is being deployed by carriers such as Verizon Wireless in the U.S. The deal also shows that multinational companies are ready to place bets on Egyptian talent in the wake of the ouster of President Hosni Mubarak.

Intel will hire roughly 100 of SySDSoft’s engineers in Egypt. Privately held SySDSoft makes software for embedded wireless systems. Arvind Sodhani, president of Intel Capital, the chip maker’s venture arm, said that the acquisition is the first of its kind of Intel in the Middle East. Intel has huge operations in Israel, but not so much in the predominantly Arab countries.

SySDSoft designs software for use in wireless mobile platforms related to technologies such as WiMax, Wi-Fi, Bluetooth, Wireless USB, CDMA-DO and LTE. SySDSoft will part of Intel Mobile Communications. Intel still has a lot of WiMax efforts under way.

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SuccessFactors looks to social learning with Jambok buy

Posted: 14 Mar 2011 07:56 AM PDT

SuccessFactors, a provider of cloud-based business software, has acquired social learning company Jambok.

Jambok is a software as a service (SaaS) social learning company that allows anyone in an organization to create, share and find video and other content for on-the-job learning. The company was founded by former Sun Chief Learning Officer Karie Willyerd and former Sun Chief Technology Officer Charles Beckham.

Says Lars Dalgaard, CEO and founder of SuccessFactors, "We think Jambok has superior next gen mobile video and social learning technology. Jambok has surprisingly great growth and customers like NIKE, Mitsubishi, and Reuters."

By acquiring Jambok, SuccessFactors will be incorporating social learning into its enterprise software solution. The Jambok acquisition will also add social learning leader Dr. Karie Willyerd to SuccessFactor’s team. At Sun, where Dr. Willyerd was Chief Learning Officer, Willyerd was responsible for the global learning business and led a team that won more than 30 awards in three years.

Jambok is SuccessFactors' 4th acquisition in a year. The company had purchased CubeTree for $50 million, Inform for $40 million, and YouCalc for an undisclosed amount.

Terms of the Jambok deal were not disclosed. The acquisition is expected to close by Tuesday, March 15, 2011.

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iPhone 5 mobile payment tech rejected by Apple

Posted: 14 Mar 2011 07:54 AM PDT

verizon iphone 4It seemed almost a sure thing that Apple would include near-field communication (NFC), a short-range communication technology used for mobile payments and information transfer, in the iPhone 5. But now it looks like we may have to wait until next year.

Apple apparently chose not to include the technology in the iPhone 5 (or whatever it ends up calling this year’s iPhone model) because it was worried about the lack of a clear industry NFC standard, sources from UK carriers tell The Independent. NFC will likely hit the iPhone next year when the technology is more stable, the sources say.

Aaron Greenspan, founder of the mobile payment company FaceCash, confirmed the NFC delay to VentureBeat this morning. He said that Apple told him a month ago that the technology would not make it into the next iPhone.

The technology has been around for some time, but many signs point to 2011 being the year that NFC finally takes off. Google included the technology in its latest flagship Android phone, the Nexus S, and it’s expected to make its way into other Android phones as well. AT&T, Verizon and T-Mobile have also joined together to form the Isis mobile commerce network, which would rely on NFC.

We reported in January that Apple was looking into NFC technology, but at that point it was unclear how far along Apple was towards implementing it in the iPhone. Apple may be working on its own NFC standard which would use iTunes to make payments.

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Demystifying the VC term sheet: Board control

Posted: 14 Mar 2011 07:00 AM PDT

(Editor's note: Scott Edward Walker is the founder and CEO of Walker Corporate Law Group, PLLC, a law firm specializing in the representation of entrepreneurs. He submitted this column to VentureBeat.)

As I’ve explored some of the more confusing terminology of VC term sheets, I have received a number of questions regarding the composition of the Board of Directors – specifically who should control the Board following a Series A financing.

Controling the board, of course, means controling the corporation. Thus, the composition of the Board is an important and sensitive issue to founders.  Sadly, we've all heard the horror stories of founders being "fired" from the company they founded.

It has traditionally been rare for the founders to control the Board following a Series A financing (despite the fact that Series A investors do not generally acquire a majority stake in the venture).  Sometimes the investors push to control the Board, but this is relatively uncommon as well.  Instead, there is typically a "compromise" in which neither the investors nor the founders technically control the Board.

Thus, in a five-member Board, two directors would be appointed by the investors, two would be appointed by the founders and one director would be independent (jointly appointed by the other directors).  Similarly, in a three-member Board (which is more common these days), one director would be appointed by the investors, one would be appointed by the founders and there one be one independent.

However, the pendulum has recently swung dramatically in the founders' favor (particularly in the Bay area), giving the founders extraordinary negotiating leverage with investors if they have a "hot" startup.  One area where founders have exercised such leverage is in connection with Board composition.

As Paul Graham, co-founder of Y Combinator, recently wrote: “Founders retaining control after a series A is clearly heard-of. And barring financial catastrophe, I think in the coming year it will become the norm."

Accordingly, if you have the leverage, push hard to maintain control of your Board post-closing.  The entrepreneur-friendly VCs know what's happening in the marketplace and are likely to capitulate and agree to a provision in the term sheet akin to the following:

"Immediately following the Closing, the Board shall consist of three members.  Holders of a majority of the Series A Preferred shall be entitled to elect one member, which member shall be designated by [Investor A], [who initially shall be __________].   Holders of a majority of the Common Stock shall be entitled to elect one member, which member shall initially be __________ [the Company's Founder].  Holders of the Preferred Stock and Common Stock, voting as a single class on an as-converted basis, shall elect the remaining director."

It would also be prudent for the founders to require the investors to actually name their representative on the Board – to avoid a situation where some unknown junior staffer takes the seat (as opposed to the heavyweight partner who can clearly add value).

As I've said many times: all terms are negotiable – no matter what anyone tells you.

(Miss previous installments in this ongoing series? Click to learn more about the following issues:)

Startup owners: Got a legal question about your business? Submit it in the comments below or email Scott directly. It could end up in an upcoming "Ask the Attorney" column.

Disclaimer: This "Ask the Attorney" post discusses general legal issues, but it does not constitute legal advice in any respect.  No reader should act or refrain from acting on the basis of any information presented herein without seeking the advice of counsel in the relevant jurisdiction.  VentureBeat, the author and the author's firm expressly disclaim all liability in respect of any actions taken or not taken based on any contents of this post.

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4chan hackers leak internal Bank of America emails

Posted: 13 Mar 2011 11:48 PM PDT

Anonymous, a group of online hackers that frequently take up politically charged causes such as bringing down the websites for Visa and other credit card companies, has released a massive batch of internal Bank of America emails.

It looks like the hacker group, which frequents online message board 4chan, made good on a promise Wikileaks founder Julian Assange made several months ago. Anonymous sided with Assange when several sites and services like PayPal cut ties with Wikileaks’ enigmatic founder amid concerns about the legality of the site. Assange and Wikileaks indicated that they planned to publish the documents in December.

But that was then — before Assange was arrested on suspicion of sexual offenses in December. Wikileaks began making headlines after it released 251,000 secret U.S. state department documents. The site created a stir among world governments, who have denounced the site's actions, and it was booted by its domain name service provider EveryDNS. Assange and the sie also had their accounts suspended from Amazon's S3 and EC2 online cloud hosting services and PayPal.

Anonymous’ host site for the internal emails has received enough traffic to bring it to its knees. VentureBeat reporters were unable to access the site shortly after the documents were posted. Errors indicated that the site had crashed due to a traffic overload — which kind of ironic after Anonymous coordinated massive direct denial of service (DDoS) attacks on other sites that are designed to send inordinate amounts of traffic and overload servers.

The documents indicate that Bank of America improperly foreclosed on several homes during the height of the financial crisis in 2008 that began one of the worst recessions since the great depression. The report came from a former employee with Balboa Insurance — a risk management and insurance firm. The employee reportedly corresponded with Bank of America employees and was told to falsify loan numbers on documents to force Bank of America to foreclose on homeowners.

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Japanese earthquake rocks online games

Posted: 13 Mar 2011 11:13 PM PDT

Square Enix, developer of video games like the role-playing Final Fantasy game series, will shut down its servers for its online games Final Fantasy XI and Final Fantasy XIV to conserve power following a massive earthquake in Japan.

Square Enix shut down the servers today and did not indicate when the servers will come back up. The online Final Fantasy series is unique in that it meshes Japanese and international players very closely and has in-game translations to help players communicate across language barriers. But an earthquake on Friday did massive damage to the country’s wireless and cloud services — which are run on remote servers that store information and handle heavy-duty computing — hampering online services across the country.

While a lot of online services in Japan have backup cloud servers across the world, it looks like the online Final Fantasy games did not merit additional servers. That might be because the game did not have as many players as other online games like World of Warcraft — which now has 12 million active monthly subscribers. The most recent game, Final Fantasy XIV, had a bit of a rough start and was not well received by critics, picking up a score of 49 out of 100 across 25 reviews on review aggregation site Metacritic.

Japan was hit by an 8.9-magnitude earthquake on the Richter scale — which is a logarithmic scale, meaning that an extra 1 point on the scale means the quake is about 32 times more powerful. The earthquake rocked the northeastern portion of the coast and generated a tsunami warning across the country. The quake was the strongest to hit Japan in at least a century and generated a tsunami as high as 33 feet that flooded northern towns.

[Photo: 第③ª类视觉]

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AT&T, fearing the Internet of things, will impose data caps for broadband users

Posted: 13 Mar 2011 10:58 PM PDT

Telecommunications and broadband Internet service provider AT&T will impose caps on the amount of data its U-Verse and DSL users can download starting in May, according to a report by Broadband Reports.

The new plan will cap typical DSL users at 150 gigabytes of data each month and U-Verse customers — who also subscribe to television and home phone services — to 250 gigabytes of data each month. AT&T customers will be charged an extra $10 for each 50 gigabytes of data they consume over the monthly limit.

AT&T is known for laying the hammer down on bandwidth hogs, a lesson the company learned after dealing with the same problem on its wireless network after the iPhone launched. It was one of the first wireless companies to impose caps on the amount of data iPhone and other smartphone users could download and upload in order to relieve some of the strain on its network.

But rather than dealing with a lot of data flying across the wireless network because of data-intensive applications like Pandora, this move is aimed at file-sharing “bandwidth hogs” that download and upload huge files on a regular basis. There is a huge number of websites — like The Pirate Bay and BitTorrent — that have massive communities that facilitate file-sharing activity. Those files can include the likes of movies, music and video games.

The typical customer uses around 18 gigabytes of data each month, according to AT&T. A typical 10-minute-long video on YouTube can range anywhere from 10 to 50 megabytes, depending on the quality, while most songs range from 4 to 10 megabytes in size. If those figures are correct, it’s a pretty generous cap.

But with the emergence of cloud services, such as online storage provider Dropbox and Netflix’s increasingly popular streaming video service, that cap will start to seem smaller and smaller. Dropbox, for example, automatically synchronizes files on a computer and on a remote server. All that happens in the background and is usually an afterthought — but it could now easily be a liability.

AT&T is also an investor in streaming video games service OnLive, which is also a bit of a bandwidth hog. OnLive is becoming increasingly popular among casual PC users because it lets them play graphically demanding games on weak computers. Network congestion doesn’t seem like that much of an issue for broadband users right now. But AT&T is apparently preparing for a cloud revolution — when most services are run on remote servers with a lot of computing firepower — that is going to demand a lot of data.

[Photo: jamonation]

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Analyst says iPad 2 sold out; 70% went to new converts

Posted: 13 Mar 2011 10:37 PM PDT

The iPad 2 has sold out, and 70 percent of purchasers were new to the iPad, according to a survey by analyst Gene Munster and his team at Piper Jaffray.

The survey isn’t definitive by any means, but it suggests that Apple is expanding its reach beyond its core fans to people who own a lot of non-Apple gear.

Munster’s numbers aren’t always right, but he puts a lot of effort into getting his guesses in order. This time, his team interviewed 236 would-be buyers in lines in New York and Minneapolis. The team also called various retailers looking for product.

As of Sunday night, Munster concluded that Apple sold 400,000 to 500,000 units this weekend, compared to 300,000 original iPad units sold in its first weekend last year.

Most of the iPad 2 units were sold in one day, with stocks gone by Sunday. His team was unable to locate a single iPad 2 on Sunday.

The good sign for Apple is that so many new buyers were purchasing the iPad 2. By comparison, only 23 percent of iPhone 4 buyers were new customers at launch.

About 51 percent of iPad 2 buyers were Mac users, while 49 percent were PC users. Roughly 74 percent of the original iPad buyers were Mac users. About 47 percent of the buyers got a 3G model, which is $130 more.

About 41 percent bought the 32-gigabyte iPad 2, up from 32 percent who bought the 32-gigabyte original iPad. The survey showed that 65 percent of buyers owned an iPhone, 24 percent had a Kindle (up from 13 percent of original iPad buyers) and 17 percent plan to use apps and play games, up from 9 percent for the original iPad.

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IBM takes a stab at smarter commerce

Posted: 13 Mar 2011 10:18 PM PDT

IBM is announcing a “smarter commerce” initiative today to make it easier to figure out what consumers really want and then get vendors to give it to them. If it works, IBM will be able to attack a $70 billion market.

It’s probably no accident that IBM is announcing this initiative today, since arch rival Hewlett-Packard is also expected to outline its strategy on Monday in San Francisco.

The whole point is to react to the changing dynamics of commerce, so that businesses offer relevant products and services to customers. The company wants to help its customers work more efficiently, using data analysis, community, collaboration, and process so they in turn can interact more efficiently with their own customers.

The modern approach means bringing social media and cloud analytics to bear on real-time customer relations. IBM has worked on the broader approach for the past decade. But this time the company says it is reaping the benefits of recent research and development on its WebSphere Commerce platform and $2.5 billion invested software and services via the acquisitions of Sterling Commerce, Unica and Coremetrics.

IBM notes that 70 percent of a customer’s first interaction with a product or service takes place online. About 64 percent make a first purchase because of a digital experience. IBM says there has been a profound power shift from the seller to the buyer in the online world, but few companies are behaving as if they realize this. Selling is not so much a traditional function as it is an ever-evolving set of services they have to provide to their customers in order to keep their loyalty.

“It's a buyer's world now,” said Craig Hayman, General Manager, IBM Software Industry Solutions. “Businesses require a tighter and highly responsive network of suppliers and partners to ensure they deliver the right product or service at the right price, time and place.”

The key to surviving in this environment is predicting trends and automating market responses. IBM said that a recent survey by the IBM Institute for Business Value of more than 500 economists worldwide estimated that much of the $15 trillion in system inefficiencies on the planet comes from waste in inventory backlogs, failed product launches, wasted materials and ineffective marketing campaigns.

This whole idea might be some new marketing fluff. But the web and social media continue to bring disruption to business as usual. So it seems like Big Blue is on the right track when it says it’s time to be smarter.

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Zoove: We’re ready to dominate SMS advertising

Posted: 13 Mar 2011 10:00 PM PDT

zoove suzukiMobile marketing company Zoove has been around since 2004, but president and chief executive Joe Gillespie said this is the year the company’s brand advertising campaigns will take off.

The Palo Alto, Calif. company just announced deals with Sprint and T-Mobile. It’s already partnered with AT&T and Verizon, so it now has more than 95 percent carrier penetration in the United States, Gillespie said.

Zoove operates a registry of what it calls StarStar Vanity Numbers. These numbers take the format **BRANDNAME, and they can be used for SMS text message campaigns. The problem, Gillespie said, is that each carrier has to agree to support the registry, and without all the major carriers on-board, the campaigns weren't very appealing to advertisers. Asking consumers to dial **LATTE to receive a coupon is a cool idea, but if you have to add, "Only works on AT&T and Verizon," that ruins some of the magic.

This sounds like a compelling and easy way to connect advertising in other media to mobile phones. To use a hypothetical example, the studio behind the latest Shrek movie could release a poster asking people to send a message to **Shrek, and then those fans will get a link to the movie trailer. Or, to cite a campaign that Zoove has actually run, The Early Show on CBS can ask viewers to use the StarStar Vanity Numbers to vote in different polls.

Advertisers should get more response from Zoove than from normal text message campaigns, because consumers don't have to memorize a random phone number. And unlike the QR codes that smartphone owners can scan to access additional content, Zoove isn’t limited to device with QR code readers — it works on any phone that supports SMS.

Gillespie said Zoove has created a pricing plan that accommodates large and small companies. Basically, the longer your vanity number, the easier it is to remember and the more Zoove will charge you.

Zoove's most recent funding was a $13 million round in 2009. Investors include Cardinal Venture Capital, Highland Capital Planners, and Worldview Technology Partners.

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HP’s new CEO poised to outline strategy on Monday

Posted: 13 Mar 2011 09:15 PM PDT

Hewlett-Packard chief executive Leo Apotheker is planning to talk about his strategic plan for the company on Monday afternoon. The Wall Street Journal said he is expected to outline a shift toward online services.

Apotheker is expected to say that HP will grow at least as fast as the tech industry as a whole, but he’s not expected to offer a long-term forecast. HP plans to move into higher-margin businesses and achieve double-digit increases in earnings per share. By online services, Apotheker means cloud computing. The speech is Apotheker’s first major encounter with the press, beyond HP’s financial earnings calls.

Much of the tech world will be paying attention, since HP is the world’s largest technology company, and its direction hasn’t been clear since the board fired (or pressured to resign) previous CEO Mark Hurd in August. Apotheker, the former CEO of SAP, came aboard in November.

HP declined to comment on the Journal story, beyond saying that Apotheker will talk about the Palo Alto, Calif.-based company’s strategic direction. We’ll be covering the event live in San Francisco. Last month, HP reported lower-than-expected revenue for its latest quarter and revised its projection for the fiscal year downward. In the past year, HP’s stock is down 20 percent.

HP has already said it will expand its software business, which accounts for only 3 percent of revenue. The Journal said Apotheker does not plan to grow through huge acquisitions. HP has to compete with a diverse group of rivals including Oracle, IBM and Dell.

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Hacker jailbreaks iPad 2 — already?

Posted: 13 Mar 2011 08:12 PM PDT

The iPad 2 has been jailbroken already, according to a video posted this evening.

A hacker who goes by the nickname @comex on Twitter claimed tonight to have hacked the security on the iPad 2. By breaking the security — commonly known as “jailbreaking” — the hacker was able to run software on the iPad 2 that is not authorized by Apple. If that exploit code becomes available widely, users will be able to circumvent the iPad 2’s security and run software that isn’t authorized by Apple.

The video shows Cydia 1.1 running on a white iPad 2. (Cydia is a software application for the iOS, Apple’s mobile operating system, that allows users to find and download apps for iOS devices.) The hacker added in a tweet, “Would’ve had it yesterday if I didn’t have to spend 15 days looking for a replacement exploit.”

The speed with which the hacker jailbroke the iPad 2 shows that it’s still pretty easy for hackers to stay ahead of those who try to protect tech gadgets from being hacked. Apple has tried to protect its devices, but hackers have jailbroken just about every new iOS device within days of getting their hands on them.

The hack is believed to have taken longer this time because Apple eliminated previous vulnerabilities with the release of iOS 4.3, which came out just ahead of the new iPad 2.

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Angry Birds maker predicts the death of console gaming

Posted: 13 Mar 2011 07:47 PM PDT

angry-birds-logoPeter Vesterbacka, whose company Rovio makes the immensely popular Angry Birds game, has a big vision for the future of mobile gaming.

Vesterbacka leads business development for Rovio, and he already outlined some of his vision earlier this week when Rovio announced $42 million in new funding led by Accel Partners. But he was even more expansive today, at a panel I moderated at the South by Southwest Interactive conference in Austin.

Innovation in gaming has clearly moved into mobile and social, Vesterbacka said, largely because those companies are more "nimble" — it's easy to develop and release new content quickly. In fact, he said as mobile gaming (including games on tablet devices like the iPad) continues to grow, console games are "dying". Vesterbacka scoffed at the traditional model where companies charge $40 to $50 for a game that’s difficult to upgrade. (Nokia's Tero Ojanpera, who was also on the panel, countered that there's still a place for consoles, because gamers aren't going to plug tablet devices into their televisions.)

Of course, those $40 and $50 games are more likely to bring substantial revenue than Angry Birds (which is available in a free version and one that costs 99 cents), and that seems more sustainable for companies spending a lot of money building high-quality games using cutting-edge technology.

When it comes to the business model for mobile gaming, Vesterbacka acknowledged, "No one has figured it out yet.” But when a game can become as wildly popular as Angry Birds (Rovio just announced that it has crossed 100 million downloads), Vesterbacka said there's clearly a business opportunity. He added that the key for Rovio is to continue experimenting and not become attached to any particular model.

By the way, when people talk about this trend, they often paint it as a competition between casual games like Angry Birds and the hardcore games found on the consoles. Vesterbacka said he's tired of the phrase "casual games". He complained that no one talks about "casual movies", and he argued that an Angry Birds player can be just as involved and addicted as any other gamer — Vesterbacka said he has seen players throw their phone across the room when they din’t quite beat a level.

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Foursquare co-founder: How to stop worrying and love data overload

Posted: 13 Mar 2011 06:11 PM PDT

naveen selvaduraiAs people share ever-increasing amounts of information online, are we heading to a future of data overload? Naveen Selvadurai, co-founder of popular location-sharing app Foursquare, said there’s no stopping the data flood — but that doesn’t mean users have to drown in it.

Selvadurai was speaking at a panel today at the South by Southwest Interactive conference in Austin. VentureBeat’s Owen Thomas, who was moderating, complained that he’s constantly bombarded by notifications from all his different mobile social apps, as friends check in to locations, share photos, and so on. Owen wondered: Is this only going to get worse?

“Technology makes it very easy to capture this data, so we build apps to capture this data,” Selvadurai said. That’s not going to change anytime soon, he added — technology is only going to make more of this data available over time. “The next step is to build better interfaces and better algorithms to filter that data.”

In other words, we may continue to see a flood of mobile apps, but they’re going to have to work harder to help users find social information that’s actually relevant to them, rather than feeding them every update from every friend.

Later, Owen asked about a particular kind of information: Constant, “passive” data about a user’s location. Will we get to a point where users just turn on Foursquare or some other app and it will tell their friends where they are all the time, no check-in required? Selvadurai sounded skeptical. He noted that there are different layers of data available about someone’s location and that the data only becomes useful when you move up several of those layers. In a constant sharing system, users would probably broadcast their GPS coordinates, which aren’t that interesting to most of their friends. Even a bare-bones address isn’t that interesting.

The really valuable information comes when you tie your location to a concrete place — say Salon F at the Austin Hilton, where the panel was held. Selvadurai acknowledged that sharing passive location data might be useful alongside check ins, but it’s not a replacement.

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IHS iSuppli estimates iPad 2 costs at least $323 to manufacture

Posted: 13 Mar 2011 05:23 PM PDT

IHS iSuppli estimates that the new iPad 2 costs less than half of its purchase price, based on an analysis of the components inside the tablet.

IHS iSuppli frequently sets its team to work tearing down Apple products. A day after getting its hands on the device, the market research firm published its results through AllThingsDigital. The firm estimates that the iPad 2 with 32 gigabytes of flash memory costs Apple $323.35 for the Verizon Wireless version and $326.60 for the AT&T version. The device sells for $729.

The estimate shows that Apple has a lot of room to cut prices if necessary. Rivals are certain to launch a price war if their own tablet models take off slow. It appears that Apple is quite ready for that kind of battle, although Apple usually tends to emphasize profits over market share. The data is useful to investors who can now predict how much of a profit Apple will have on the iPad 2 models in the coming quarters.

IHS iSuppli calculates the cost estimate for bill of materials, which is the total cost that Apple pays for all the hardware inside the iPad 2. But it does not include costs related to developing software, packaging, shipping, distribution or manufacturing. In fact, Apple has higher distribution costs in one respect, since it runs its own stores.

By comparison, IHS iSuppli estimated that the Motorola Xoom cost $359.92. Motorola is selling the Xoom for $800.

The AT&T version is a little more expensive because it uses wireless chips that are more expensive or require an extra part. The Verizon version integrates global positioning system (GPS) navigation within the wireless baseband chip from Qualcomm. But AT&T had to add an extra GPS chip and a couple of other chips from Broadcom as well.

Intel, which owns the wireless chip division of Infineon, supplied the main wireless chip to AT&T’s version, with support chips from TriQuint Semiconductor and Skyworks for a cost of $18.70. Qualcomm supplied the wireless chip for the Verizon version, with support chips from Skyworks, Avago Technologies, and Murata for a cost of $16.35.

iSuppli says that Samsung is manufacturing the Apple-designed A5 processor chip for a cost of $14. The biggest component is the touchscreen display, which was built by LG Display and costs $127. Samsung supplied Apple with the NAND flash memory used in the iSuppli, though Toshiba supplied the flash for a device that was disassembled by iFixit. The flash, DRAM, and a Micron-made MCP memory chip cost $65.70.

ST Microelectronics continued to supply the gyroscope and the accelerometer, while AKM Semiconductor supplied the compass component. Broadcom provided touch interface chips, Texas Instruments supplied a touchscreen driver chip, and Analog Devices supplied a capacitive touch controller. It isn’t clear yet who provided the camera components.

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